WINDOWS X64 not package

LogLauncherProfile: Unable to use promoted target - E:/Unreal Projects/CesiumTest/Binaries/Win64/UE4Game.target does not exist.
LogWindows: Warning: CreateProc failed: 请求的操作需要提升。 (0x000002e4)
LogWindows: Warning: URL: cmd.exe /c ““D:/UE4/UE_4.26/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“E:/Unreal Projects/CesiumTest/CesiumTest.uproject” BuildCookRun -nocompileeditor -installed -nop4 -project=“E:/Unreal Projects/CesiumTest/CesiumTest.uproject” -cook -stage -archive -archivedirectory=“E:/test” -package -ue4exe=“D:\UE4\UE_4.26\Engine\B
inaries\Win64\UE4Editor-Cmd.exe” -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Development -utf8output”

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Is Windows x64 enabled as a target platform in your project settings?

this problem has been solved ,thx

Hello! How did you solve this problem? (unfortunately I’m having it too, no idea why)

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