Windows Package Failed but Build succefully

Hello,

I try to package my game, the build is a success but I have after two lines : Path not found.

When I launch the .exe, I have a fatal error without code or explanations.

Can you help me on this ?

UATHelper: Packaging (Windows): Took 18,8093537s to run UnrealPak.exe, ExitCode=0
UATHelper: Packaging (Windows): Copying NonUFSFiles to staging directory: C:\Users\kikx\Documents\Unreal Projects\Retreat\Saved\StagedBuilds\Windows
UATHelper: Packaging (Windows): Copying DebugFiles to staging directory: C:\Users\kikx\Documents\Unreal Projects\Retreat\Saved\StagedBuilds\Windows
UATHelper: Packaging (Windows): ********** STAGE COMMAND COMPLETED **********
UATHelper: Packaging (Windows): ********** PACKAGE COMMAND STARTED **********
UATHelper: Packaging (Windows): ********** PACKAGE COMMAND COMPLETED **********
UATHelper: Packaging (Windows): ********** ARCHIVE COMMAND STARTED **********
UATHelper: Packaging (Windows): Archiving to E:/
UATHelper: Packaging (Windows): ********** ARCHIVE COMMAND COMPLETED **********
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 44s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=0 (Success)
UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process
UATHelper: Packaging (Windows): Le chemin d’accès spécifié est introuvable.
UATHelper: Packaging (Windows): Le chemin d’accès spécifié est introuvable.

I am on Unreal Engine 5.0, Windows 10. I try different output folder, same issue.

Thanks a lot.

The problem provide with the latest version of Visual Studio 17.2. Unreal 5 don’t work well with this version. When a patch will be done to be working with VS 2022 17.2 ? I can’t install 17.1.6 version anymore.

Thanks.