hi orion78, your input mapping doc is a really nice asset, thank you!
i have a project for oculus rift and vive i am getting ready to release, and am interested in packaging for microsoft headsets. I am planning on setting one up soon, so i was looking at your doc and am wondering about the MS input mappings.
it says, at the bottom of the MS section, “Nothing for the Thumbstick” but the first two lines are “Get motion controller Thumbstick X -> range -1, 1 Trackpad X axis” and “Get motion controller Thumbstick Y -> range -1, 1 Trackpad Y axis”
I am not sure I understand what this means - are the Trackpads using the thumbstick input events, i.e., Motioncontroller (L) Thumbstick Y? Can you NOT read the thumbsticks? or do they both return values from the thumbstick input events because the user is either using one or the other?
thanks much!