Windows Development Build packaging error

This is my first post here, so I might have chosen the wrong seciton to post this in.
I am new to packaging in Unreal, today I tried to package this game for Windows, 64bit.

Program.Main: AutomationTool exiting with ExitCode=103 (Error_MissingExecutable)

This is the error that I get every time I try to package it.
This is the full log: UE4 Packaging Log - Pastebin.com
Hope you have any solutions.