yes the key is in place, generation is without problem. if i leave as it is with default permissions when i try to to iOS from engine i get warning your private key is accessible by other with some permissions like 0660 0440 bla bla… when i modify permissions i pass that problem and hit on this one… i tried with putty to connect to he remote iOS and it’s working so it’s something with permissions to the private key, engine and Windows 10 up-to-date with everything.
I’ve had other errors but not this one. Not sure what to do except make sure you’re an administrator and run Unreal as administrator while you generate the key? Check firewall settings?
I solved this by copy the key in a path with no spaces like C:\Keys and set the “Override existing SSH permissions files” from remote build options to that path