Hey!!
Having issues with packaged game: I’m using Windows 10 and packaged game for Windows 32-bit. Game works brilliantly on Windows 10 but it gives errors when trying to launch on win7/8. Attaching errors and crash reports.
Kind regards,
Rasmus
Hey!!
Having issues with packaged game: I’m using Windows 10 and packaged game for Windows 32-bit. Game works brilliantly on Windows 10 but it gives errors when trying to launch on win7/8. Attaching errors and crash reports.
Kind regards,
Rasmus
Prira,
Is this a game that you’ve created and packaged yourself? Or is this error coming from a published and released game?
Thanks!
Hey!
Sorry for the delay! This is a game that is created and packaged by me.
Prira,
Do you cook your project before you packaged it to share?
I always cook content for Windows
Would you mind sending me your project, not the packaged version - but your actual project in a private message on the forums? Once you’ve done that, I’d like to know the exact steps you took to package your project because I want to reproduce this if possible. You’re more than welcome to include the packaged project too for comparison.
[Forums][1]
Thank you,
Prira,
So without changing any of the settings, I built and cooked the project and proceeded to package it for Windows 64. I then tested the packaged project on Windows 7, Windows 10 Professional and Windows 8.1. I did not receive any errors in testing on either of the computers.
I would suggest looking through tips provided in this [forum post][1].
GlobalShaderCache-PC3D_SM5.bin is missing - C++ - Epic Developer Community Forums
Many thanks! I am going to try the solutions that are brought out in the forum post. I believe we can close this ticket.
Sincerely
Let me know if you run into further complications, thanks!