When trying to use Windows gestures, I made new c++ blueprint, based on this project. Under Win7 everything was ok, but under Win10 i do not recieve WM_GESTURE message (but WM_GESTURENOTIFY is coming, UE version is same). And simple c++ project without UE recieves WM_GESTURE messages correctly. Any ideas?
Is nobody have this trouble?
Some tests shows that situation with WM_TOUCH almost like with WM_GESTURE: I recieve WM_TOUCH with TOUCHEVENTF_DOWN flag, but don’t recieve WM_TOUCH with TOUCHEVENTF_UP and TOUCHEVENTF_MOVE events…