Hi, I’ve created a flag and a cloth tent in Blender and am attempting to create a little wind buffeting on both, but neither seem to be affected by the WindDirectionSource I have in level.
I’m getting proper physics from each, they immediately sag with gravity when I play the level in the viewport, but after they settle they never move again. I
I’ve tried parenting them to the skeletal meshes, and vice versa, adjusted values gradually to no effect. There doesn’t seem to be any extra documentation to trouble shoot with, can anyone provide some assistance?