Win11 Internet Issue

Tried using UE for the first time. While loading the shaders the CPU usage hits 100% and knocks my internet off for several minutes. Now the issue I’m having is that the internet doesn’t automatically reconnect after the shaders are in and the only way I’ve found to get back online in Win11 is to restart. It looks like the internet tries to reconnect but thinks I’ve unplugged my ethernet cable, even in the troubleshooting. I tried physically unplugging and replugging the cable and that didn’t work.

Anyone know how to fix this or have any tips? It’s really awkward when I’m trying to learn using online resources and can’t use my internet.

Oh, i have same issue also only with UE5 use … is so weirs issue

Any idea of a fix? I’m going to try getting a cheap wifi dongle and see if that could act as a work around. Will let you know if I have any success. I’m a PC and Windows was my idea.

The issue seems to have resolved after recent UE5 updates.