“Will virtual reality technology affect the future of film/games industries and its products?”

I think you might want to put “How” at the beginning of your question there. :slight_smile:

Edit: Funny that right after I post this I see the headline story on CNBC is about VR: http://www.cnbc.com/2015/12/18/virtual-reality-is-finally-for-real-and-for-you.html

You know when something is front and center in the business world that it is already changing things.