Will unreal support OnSessionInviteReceived for platforms ?

currently OnSessionInviteReceived is not supported on UE 5.3 and wondering if it is supported on recent version or will be supported later.

Basically I would like to know if there is any way to check if this user already received session invite or not.

/**
* Called when a user receives a session invitation. Allows the game code to decide
* on accepting the invite. The invite can be accepted by calling JoinSession()
*
* @param UserId the user being invited
* @param FromId the user that sent the invite
* @param AppId the id of the client/app user was in when sending hte game invite
* @param InviteResult the search/settings for the session we’re joining via invite
*/
DEFINE_ONLINE_DELEGATE_FOUR_PARAM(OnSessionInviteReceived, const FUniqueNetId& /UserId/, const FUniqueNetId& /FromId/, const FString& /AppId/, const FOnlineSessionSearchResult& /InviteResult/);

Not sure if it’ll help you but in CommonGameInstance there’s OnUserRequestedSession.