Hi everyone,
I have a question about the future of Unreal Engine.
With all the discussion around Verse, I’m wondering if Unreal Engine 6 will still fully support C++ as a programming language. I enjoy using C++ and would prefer not to switch to Verse if possible.
Has Epic Games said anything about their long-term plans? Do you think C++ will remain the primary language for gameplay programming in UE6, or will Verse eventually replace it for most use cases?
I’d appreciate any official information, interviews, or community insights.
Thanks!