Will Unreal Engine 5.5 run and compile successfully on macOS Sequoia (15.3.1)?

I want to avoid the same frustration I had last time when updating macOS, only to be stuck waiting for UE 5.3 to make my game development on Mac usable again (since downgrading wasn’t an option and UE5.1 which I was using was no longer compatible with the newer Xcode). Does UE 5.5 at the current state run and compile ssuccessfully with the latest Xcode version? Can any Mac developers confirm?