Will Unreal Engine 5.5 run and compile successfully on macOS Sequoia (15.3.1)?

I want to avoid the same frustration I had last time when updating macOS, only to be stuck waiting for UE 5.3 to make my game development on Mac usable again (since downgrading wasn’t an option and UE5.1 which I was using was no longer compatible with the newer Xcode). Does UE 5.5 at the current state run and compile ssuccessfully with the latest Xcode version? Can any Mac developers confirm?

Bumping this, sorry, because I really need to know this!

I am forcibly on Sequoia on a new mac, and i have had issues with Xcode6 getting things to work, i had to revert to Xcode5 as thankfully my app was 5.3 so i was able to work like that, but many many workarounds to get Xcode5 in play. Not a fun journey.

By end of April iOS will only accept Xcode6 so this will be a problem soon on this OS unless there is a clear solution. If anyone knows it please share.