im asking this because im tired i spent 2 months to lean c++ and i cant make my endless runner dream game happen so do you guys think unreal will make the switch to other things or make things in c++ easier somehow or they will stick to it
You could make an endless runner in blueprint.
Apparently, Verse is coming to UE, which is a scripting language halfway between C++ and Blueprint.
C++ will always here, because that’s what the engine is written in ![]()
i hope its coming soon
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hi ,
Unreal Engine 6
Tim Sweeney About Unreal Engine 6: UE5 + Verse (80.lv)
You can do it in blueprint, meanwhile… ![]()