I know this is super early and a decision probably hasn’t been officially made since the news was announced yesterday, but I’m curious:
Will UE4 support the new virtual reality headset being released by Valve and HTC?
My thought is that if the consumer version is slated for release in 2015 holiday season, that’s a pretty hard set line which will pressure other VR companies to spur their production and release cycles. The race is on to be first to market. Whoever wins the VR hardware race doesn’t really matter to me, so long as the tools I’m using allow me to release to the platform which wins.
On a slight side note: The VR device has a 90hz refresh rate. I went to a dev conference this summer where a dev from oculus said, “120hz or go home.” I wonder if this will be a problem?