AutoCad has removed the FBX export option after 2019.
In order for an AutoCad user to use Twinmotion, they have to invest time and money in another software just to convert a DWG or DXF file to a format that can be used in Twinmotion. This ivey inconvenient, inefficient and costly without any final gain.
I would like to know if this is something that Twinmotion is considering or not at all.
@MC_Jut but why though? It’s so silly to me that AutoCAD users have to use another program (which they may not be able to afford) just to get their project into Twinmotion. I have no problem using Datasmith to bring my DWG into UnReal Engine… why can’t Twinmotion do the same?