Will Raytracing be supported on Linux in UE5?

My team is wondering if Raytracing will be supported on Linux when UE5 is out?

We are using WIndows for the project developing but it is executed on Linux, and not having Raytracing support is kind of a big deal for us.

Any information on this?

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Maybe this answer is belated for you, but it works right now on my system: RTX 2060, Kubuntu 20.04, driver ver. 470.103.01, UE5 Editor 5.1.0.