Will Quixel Bridge be shut down or will we be able to keep it like Quixel Mixer ?

Hello, I’m a graphic designer. The Fab system for Megascans isn’t optimized for professional use outside of Unreal Engine. The low, medium, and high download versions are meaningless here since we constantly use a low-poly mesh with high-resolution texture variations. Furthermore, the LOD system for vegetation is also nonsensical. Mixing all the textures and LODs in the same file creates a chaotic mess, especially since Quixel Bridge allowed us to choose textures and LODs directly during download, preventing unnecessary folder clutter. My question is, as we’ve recently seen with Quixel Mixer, can we hope to keep Quixel Bridge in the future without this fantastic tool shutting down permanently, as was mentioned at the Fab launch?