Will future releases of Twinmotion have integration with Cesium Ion?

I would like to see Twinmotion have a few more capabilities that are curretnly available in Unreal Engine...specifically the ability to use Cesium Ion assets/data within our Twinmotion Scenes. While Unreal Engine offers such a plugin, UE lacks some of the Twinmotion tools our visualization teams really rely on to quickly add life to our scenes (i.e...pedestrian, vehicle & bike paths). Is Cesium on the roadmap for Twinmotion development?

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Hello ,

At this time Cesium Ion support/integration isn't something that is planned for future releases of Twinmotion. If you feel Twinmotion could benefit from this, please submit your feedback on our public roadmap here, as this is the best place to submit your feedback on new features or enhancements you'd like to see.

Best,

​​​​​​​Raghib

I agree with dwillard69: A Cesium Interface for TM would be a great feature and would make a good, intuitive, user-friendly software even better and more complete

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A Cesium interface would be really helpful!

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This would be incredibly helpful for giving sites context. I do a lot of work in mountainous areas where the background is dominant and I currently have limited options to present this other than photoshop.

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Now that Cesium supports Google Earth tiles, and there is the interoperability workflow between Unreal Engine, this would be immensely valuable. https://cesium.com/blog/2023/05/10/cesium-partners-with-google-maps-platform/

This is doubly true now that Google has essentially abandoned Google Earth VR development, and Google Earth Pro 3D model imports are so painful and limited. There is much talk about the metaverse, but Google Earth + Twinmotion/Unreal would essentially be it out of the box!

Twinmotion could easily enable digital _twinning_ of the Earth for easy visualization and animation.

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Late to the party, but +1 this would be so, so helpful. @RaghibK any change to your previous answer from last year?