**New Wiki
How to Use a Custom Skeletal Mesh Component Class with your ACharacter Extending Class!**
https://wiki.unrealengine./Custom_Character_Mesh_Class
In tutorial I show you how you can easily change your ACharacter class to use a custom USkeletalMeshComponent at any time during your project’s development cycle!
No custom APawn class tree required! Just a simple change to your ACharacter constructor!