**New Wiki!
AI Navigation in C++, Customize Path Follwing Every Tick!**
Shows you how to extend UE4’s wonderful AI Path Folllowing foundation by adding your own C++ that will run every tick that the path following is occurring!
lets you add to UE4 Path Following without having to rewrite the whole thing from scratch, you can inject your own code per-tick into the standard UE4 path following code!
I used what I share in the wiki below to make c++ dynamic jump pathing, as shown in the AI videos in my signature.
UE4 Wiki Link
https://wiki.unrealengine./AI_Navigation_in_C%2B%2B,_Customize_Path_Following_Every_Tick
Enjoy!