[FONT=Comic Sans MS]Actual Multi Threading for Large Tasks
is a tutorial on creating actual new threads that will run until they are requested to stop!
To put in perspective, the entire Render Thread is one such thread, as I am showing you how to create below!
I had great performance gains from creating an actual thread to compute the first 50,000 prime numbers. My fps stayed at solid 90 (my personal chosen max) the whole time!
https://wiki.unrealengine./Multi-Threading:_How_to_Create_Threads_in_UE4