Wierd thigh area deformations #metahuman #Unreal Engine 5

I’m tryign to use Metahuman to do a short video, after importing the mocap files from Maya, I noticed that there are some wierd deformations, espcially in the thigh area. When ever the thighs are closed to the upper body, the thighs woudl be either enlarged or lengthened.

Please see attached for the issues. And I’ve uploaded the mocap data as well. The character i’m using is a med-nrw-body.

4444.fbx (10.4 MB)