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Wierd problem with Metahuman animation

Hi guys, i have wierd problem with my metahuman setup in 4.26. I tried 3 different tutorials to make 3rd person game character with metahuman, i got retarget animations, made state machine etc. but i got one problem that i can’t solve by myself. The thing is when i click play in editor and my character starts walking, pants mesh and boots mesh does’nt move… In animation preview it works but not in gameplay.

Any ideas what’s wrong?

Torso mesh works fine and everything is set up same, i don’t know where search solution

Same thing here. Did you figure it out

I solved the issue. I had selected multiple items the base mesh then applied the animation blue print to them, and everything worked but torso and feet. By selecting them individually, then applying the animation blue print it worked.