Hi there!
I’m relatively new to Unreal, but I’m trying to figure out a more efficient way of navigating my Menu Screen Widgets using the UMG.
I am trying to accomplish the following:
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Create a button or image that I can repeatedly use the same widget for my buttons across my menu screens (to use the same layout), but I want to be able to change the images and what is written in each text box.
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Create a Widget Main Menu background that is prevalent across all screens (can always be seen in the background), and layer my menu screens as widgets on top of this.
Any videos pertaining to these subjects would be most welcome, as I haven’t had alot of luck finding any form of tutorial on these specific subjects!
Any existing Visual Scripting images would also be a great help, thanks!
- Xeo