Hello.
I would like to ask how to make a widgets that adapt to a screen independently of screen proportions.
I tried using scale boxes but I don’t know how it works.
Hello.
I would like to ask how to make a widgets that adapt to a screen independently of screen proportions.
I tried using scale boxes but I don’t know how it works.
Hey @Kielan_xD!
Here are a few great non-Epic affiliated videos on anchoring and scaling adaptive widgets in UE4, including a video on making independently scalable windows in game:
I hope the above provides the solution you need!
Thank You so much for help ; )