I have a bunch of widgets that work perfectly fine when created inside a level where the gameplay happens, but none of them work in a menu-like level. I can create them fine, but it’s as if they’re not focused. Nothing is clickable or interactable. What could be the reason for this?
Few things that come to mind, 1.Big invisible widget blocking all of the inputs, maybe you have some border or even the menu screen or something. 2.You missing an actor reference in your widgets. 3.Check that all of your custom gamemodes controllers and gameseion are in order at this level too. 4.Try to focus on the widgets maybe that help but I really doubt it(only if you using a weird controller).
- & 2. Could be but I’m having a hard time understanding what’s causing it as copypasted code for creating the same widget doesn’t work.
- & 4. I’m using the same modes in this Level, and I tried using focusable and set focus, no luck.
Thank you for suggestions.
I figured out the solution: for some reason I had mixed up Add to Player Screen, and Add to Viewport. When Added to Player Screen, it was uninteractable. Working as intended now.