Widgets are much darker in packaged than in the editor

I’ve found similar questions on the Internet even dating back to version 4.8, but no viable solutions, unfortunately.

Every UI element is a lot darker in the packaged game. Example:

317927-loading-editor.png

317928-loading-packaged.png

Gamma and auto exposure have no effect on UI, only on the game, so those are irrelevant.

Platform is Windows.

What may be the cause of it?

Thank you!

Apparently this was caused by Frame Pixel Buffer Format set to Float RGBA instead of the default 10bit RGB, 2bit Alpha.

I had changed it to Float RGBA to try and get rid of stuttering (unsuccessfully), and since it didn’t affect anything else visually, I didn’t bother to change it back.

With Frame Pixel Buffer Format set to default 10bit RGB, 2bit Alpha, widgets have their full color in the packaged version.