WidgetComponent's World Space appears too bright when affected by light.

WidgetComponent’s World Space appears too bright when affected by light.

I want to make it obscured by geographical features, so I set the character name to Space = World in WidgetComponent and use it.
However, the character name appears too bright due to the light or effects.

SetExcludeFromLightAttachmentGroup(true);
SetAffectDistanceFieldLighting(false);
SetAffectDynamicIndirectLighting(false);

Even if you modify the lighting options, the lighting will be affected.
Is there a way to print without being affected by ambient light like Space=Screen?