WidgetComponent dissapears on Play

Hello!

I am having a really weird issue that is driving me kind of crazy haha.

I have an actor witch is a pointer, with a widget component. This is displayed correctly in the editor.

But when I play the game, the widget disapears, and if i try to access it through casting, the casting fails.

I have eliminated all functionality, leaving just the widget with no functionality, to check if I am able to make it at least render in game. I have the exact same widget working on other blueprints, although they are characters (and this one is an actor). Thats the only difference I can think about.

I have redone the widget several times, restarted the editor, tried creating an empty widget with just an image, and nothing. The configuration is exactly the same as in other widgets that are displaying correctly. I have asked chatgpt and tried google for quite some time and I am finding nothing helpful! Please help, what am I missing

Thanks for your time!