I have a little problem on my widget blueprint.
i want to be able to click on several material that i can pick on my palettes that it will show up on my viewport. I want to be able to change the material on the cube each time i fire a btn on my widget.
Here’s some screenshots… By the way the cube is a blueprint actor(primitiveComponant).
And this is what i’ve done so far… i probably miss somethings, because it is suppose to work… i think
I’m really don’t sure the function is good though.
Someone can help me out!?