I have a Widget component which is attached to a Pawn. The Widget is set to screen space and appears over my pawns as they move around in the world. My world is moving very quickly, so when my pawns are killed, the widget stays with them and flies off screen. What I want is for the widgets to become dettached somehow at the point of death so they can finish their messages in vision of the player. I’d though that if I just detached the widget component from the Pawn, that it would remain where it was in screen space. That doesn’t seem to be the case.
Does anyone have any suggestions for how I might achieve this?