Widget with very low quality, how to improve?

But isn’t the text a text block? Is this an image of the text? To clarify:

  • Font Size 80

  • Font Size 24

image

When you take a small font and blow it up full screen, stretched across a quad as a texture of the Widget Component, you get the very underwhelming quality.


If you have a 256x256 wall texture and look at it from afar, so on the screen it’s under 256px, it will look fine. But get close & personal with said wall and it will be either pixelated or blurry.

tl;dr: up the font size

There are some other tricks like drawing a laaaaarge component and scaling it down. But this looks like an incorrect font size for a 3d widget. Generally, 3d widgets will always look subpar but it’s possible to make them look passable.

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