Everything works fine when I play the game in pie or standalone and the widget is displayed in my bp widget as normal.
But when I package the game and try to play it, the widget doesnt show up.
Then I restart ue4 engine and I go inside the main widget, and the widget I am trying to get to show up is simply invisible in the widget BP.
So let me just break it down.
- Widget works fine in PIE
- Widget works fine in Standalone
- Widget doesnt work in package game (development)
- Restart ue4 engine, widget is invisible inside of widget bp.
I honestly dont have a clue why this is happening
Visibility is self hit test. I have made a bing to an enum, so when lobby is selected (currently for testing purposes its binded to 1 = selection 2 = lobby)
first picture you can see the widget is invisible after I have packaged the game and restarted ue4 engine (its the one that I have selected)
second picture you can see the enum switch I am using.
third picture is how it is suppose to look and this is after I dragged in a new network lobby widget. (but then I have relink everything, and the bug still appears if I package and restart ue4 engine.)
hope somebody knows whats going on thanks for any help