Widget to Level Blueprint communication (Detect button click)

Hi guys!

I have some problem with blueprint communication. I want to detect when button clicked in my level blueprint. I made something but didn’t works. I used Event Dispatcher but result is unsuccessfully. I’m trying to solve it for 3 days.

To me it seems like bad design to try to handle this in the level blueprint. What is the use case here maybe we can find a better way to handle it.

Thank you for reply. I finally solved it.

NEW Blueprint: