Hello everyone
I have a very big scene where I have a lot of textures in which I am spending a lot of time to check whether I have all the texture in a power of 2, So I was wondering that can I check this by creating a widget.
Thank you
It might be quicker to find all the non-2 textures in your asset browser. You can almost type code in the search box
Yup
I just created a BP to filter all the texture which is not the power of 2.
Now the problem is I have a texture with 500x500
Resolution how can I change it to something like 512x512
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You can export it, fix it in something Gimp or Photoshop, and reimport.
Or, use something like
https://www.unrealengine.com/marketplace/en-US/product/rdtextools
I just wanna fix it within UE
I don’t think you can…
Ok thanks
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