I’m implementating controller setup on my project, it’s getting quite harder than I thought…
One of my many problem right now is with the override of the function OnKeyUp on an specific window (in others it works just fine)
This window is a 2DDialogue window in wich I already had a
But OnKeyUp doesn’t even go into the first print:
The dialogue window is called from an ActorComponent (the BP is quite a mess, I can provide specific screenshots if needed) and the game mode is set to GameAndUI, I’ve tryed with UIOnly and GameOnly (which are not viable for diferent issues) but still not work
I’m quite lost here, any kind of help is welcome
Thanks in advance.