Hi everyone.
I’m trying to make a widget that is called on the actor and calculations for the widget occur on the server, the progress bar should also be updated on both the client and the server from the server’s calculations, everything works perfectly until the information is transferred to the widget, on the server everything works as it should , but nothing is transferred to the client
BeginPlay of the actor:
Event calling on the actor:
Event on the widget:
I don’t quite understand what I’m missing, but just so you know, I tried with rep notify, I also tried to set percentage update in the actor, neither of them worked
Edit: After some research I found out that widget don’t exist on server only on clients.