I’m trying to make an animated widget be animated in screen space, but whenever I expect the widget to animate within the game, it displays but doesn’t do anything. It animates in the widget editor, but not the game. I think that I have the blueprints set up correctly, but for the chance that they’re not, any suggestions about the blueprints or anything else would be nice.
Do you start playing Animation with some of PlayAnimation nodes (for example this Play Animation with Finished event | Unreal Engine Documentation)? You can do it, for example in Construct event.