graphical Widget measurement tool is very outdated , photoshop does better
job on alignments with ruler / guide lines that is
It can use ruler as multiple overlay instance and we can snap the object in between the guide line , more over than that it shows measurement between objects that way its easy to align with equal or desired distance
if Unreal have that feature that will be very useful for graphical thinking users current method is like we need to calculate the distance manually and place it , i know there are calculators and chat gpts to do the calculation but this feature have good potential in improving the work flow . i hope UE5 devs can understand what im saying
thanks.