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Widget location

Hello, I trying to make widget component which will take finger location when you touch specific object on the screen. How to generate event which I can use in widget when I touch this specific object? I can’t cast from LevelBP, then how?

You could add that widget to your object.
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Then in your object bp you can set to display your widget when pawn overlaps the sphere. Just an example how to activate your widget.
1a4b1e7b147340d38e44510e72235fdf.png

I’m kinda new myself with ue, but if I understood correctly this might help you out a bit.

Here’s an example what happens when my pawn enters the sphere zone.
edeb7dcea17a4e7393a9296b059c39cd.png