Widget interaction and button hover state

Thanks - I’ve tried implementing this workaround, but unfortunately, I’ve run into more problems. Currently, I’m trying to set normal style for hovered state when the button is pressed and the game unpaused, and revert the hover style on first hover:

This has one problem - the hovered style is not set when the widget is shown again and the button gets pointed at, because it still thinks it’s in hovered state, so the On Hover event doesn’t fire. I have to point away from the button and back again to let it trigger.