Hi,
[FONT=“Calibri”]I did dialog boxes following this tutorial: Unreal Engine 4 Tutorial - Dialogue System - Part 1 - YouTube In the video it uses one widget and loads its contents according to trickerbox, that player is overlapping. It works great. But now I need to change the widget to appearance to scene and I added widget component to the trickerbox itself and I can see the widget screen in the scene, but now the widget doesn’t load the text from the trickerbox and the text box is just empty. How can I load the new text to the widget and “refresh” the widget, so when I make it visible, it will show the new text?