Hi there, I am doing an unreal course and we have added an arrow prompt above our pick up items. In the view port if I click an item I see the outline of the pick up arrow above the object. But when I run the game I dont see anything.
Were you able to solve this? I am having the same issue. The widget is a part of another component which is not covered by a lot of other docs.
I have been able to discover a part of the issue, being the widget was invisible due to Blend Mode
set to Masked
. Setting it to Opaque
at least keeps the outline of the widget visible, but I am unable to get it to display the actual widget contents. I’ve been playing with the materials but can’t find something that works.
Here is the project in the editor:
and here is the same view while playing, ejected:
Any input on how to get the widget to behave would be appreciated, been hung up on widgets in general.