hi everyone, i’m just trying to display the height of my character’s jumps, let me explain, i want that when he doesn’t jump the numerical values are 0 and when he jumps this increases and when he touches the ground this value goes down to 0. I haven’t found anything on the net yet, thank you all!
Thank you for your respond but a i don’t find this component .


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- choose a class for the widget, right click the Return Value and:
- this is a
vector - vectornode, pins can be split by right-clicking them:

- these are not components, they are variables, here they are referencing a widget:

Once you have a variable, you can drag it into the graph and either Get or Set it. Read values from it or Overwrite them.
More about variables:


Compare this to mine:

It’s good now , sorry I thought it wouldn’t change anything.
Thank you so much
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If the player ever ends up really high up:

You may need to increase this value. This is enough for 20 meters.





