Widget Event OnMouse Enter not firing

I have an issue with implementing the action rpg inventory system into my game. For some reason Event OnMouse Enter is not firing at all. I can’t click on anything in the inventory or Equipment. I can’t even close the windows at the X. Breakpoints on the Event don’t trigger at all.

Not much here to go on; run Widget Reflector, see what the mouse is hitting.

  • either the visibility is not set up correctly - something in the hierarchy chain is Hit Test Invisible - All Children; the mouse cannot reach the elements below
  • there might be an invisible widget in the way consuming input, Handling mouse
  • the action rpg inventory system might be the culprit, hard to tell what goes wrong without the details
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The inventory seems to be Hit Test Invisible, now to find out why.

Not sure how to even use the reflector. It just threw a bunch of confusing widget data at me.