I created some menu with widgets and the main menu in a black level works perfect but when I play the game and died I created a little widget to chose if you want to restart or go to main menu. The buttons work perfectly but when I go to the other level for the main menu or restart the level the game over widget doesn’t dissappear. It only goes away after clicking restart a few times. Do you know what I do wrong for deleting it? If I die I just create the widget and add it to the viewport. Under my text you find the blueprint of the widget himself. wich normaly should delete itself after pressing a button.
Thanks in advance