I have a space simulator game where you can switch between the rocket and the rover that the rocket drops. You can create a home waypoint with the rover, so that you don’t get lost in the universe. When you create the waypoint it stays there on the screen (constant size), but when you switch pawn to the rocket, it disappears. I spawn/destroy the rover every time i leave/enter the rocket, does that affect it?
EDIT: I spawn the waypoint in using an actor, actor has the widget attached and set to SCREEN mode.