I have the same issue and I track Steam Icon, Low Ammo, and Low Health on a screenspace widget. I changed it to worldspace and put in logic to always face camera, but this is not good because it gets hidden behind walls and gets too small by distance which doesn’t work well for my game.
There is another workaround, which is to use a blueprint actor to put the widget in as screenspace, and then attach that bp as a component to the character, however, I am trying figure out how to get all my logic get through this as it’s not a simple widget.
What would be nice is if this get’s patched and fixed so I don’t have to do all this temporary work.