Widget Component Space "screen" not Touchable when using Mobile default Virtualjoystick

Hi LiL-Nase-Xatar,

I will communicate with my team and find out what recourse you have. They are not available on the weekends, so please give me around two business days to receive a reply from them.

@LiL-Nase-Xatar

Thank you for your patience. I heard from my team today, and the best way to discover if the bug was fixed is to review the release notes. Unfortunately, the team that handles bug reports doesn’t contact you directly unless more clarity is needed from you. This is how it is always handled. I’m sorry that I couldn’t provide you with the answer I’m sure you were looking for.

i fixed it thank u, but i have problem the point light works perfectly on my windows packaged project, but on android packaged its 100% dark 0 lights? do u have solution ? thanks

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Hi @LiL-Nase-Xatar !

I am so happy to learn that you were able to find a fix for your initial issue! Unfortunately, this isn’t my level of expertise. However, I encourage you to post a new topic featuring your question. :wink:

same problem, 2023 still unresolved

Same problem in 2024 :frowning:

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I have found a way to work around it, the OnInputTouchBegin event from Widget component does detect it, so I launch a CustomEvent from the 3DWidget that I have previously saved with a variable